![]() ![]() ![]() He must actively dive, dodge, and move around the battlefield. Unlike Cole, Delsin isn't content to hide behind cover and fire off bolts. The biggest change is the complete removal of cover systems. This may sound a little too familiar, but in practice Second Son is a very different beast. Absorb energy, fire off skills, and absorb more energy. While smoke is heavily area of effect and stun focused, Neon is very precise and fast.įans of the older games will be somewhat familiar with the general method of play. They all require very different play-styles. Delsin starts with Smoke and gains Neon pretty early on, but I won't spoil the last two for you. The powers themselves offer far more variety than past games, with 4 complete power sets, each unique and swappable by absorbing a different power source. As in previous inFamous games, these choices are always completely black-and-white, with good choices encouraging you to protect and act non-lethally and evil choices encouraging you to kill whenever possible.ĭelsin's powers will develop with these decisions as well, with good powers often restoring Delsin and subduing enemies, while evil powers kill and create maximum mayhem. All of the characters have two behavior varieties, one for your good choices and one for your evil choices. Even the side characters have well-developed stories. Delsin and Reggie are multidimensional and far more likeable than Cole and Zeke ever were. While the story is fairly standard for the franchise, the characters are a huge step up. Soon he and his brother Reggie are thrown into an adventure to save their tribe and stop an oppressive Conduit hunting group called the D.U.P. After a group of Conduits escape from a prison transport, Delsin discovers he has the power to absorb new abilities on contact with other Conduits. Second Son opens on Delsin Rowe, a street-wise punk and a member of the fictional Akomish Native American tribe. Sony's first attempt to rectify this since launch is inFamous: Second Son, but does it live up to the heavy burden placed on its shoulders? Neither platform possesses an exclusive game of the quality most would consider a system seller. While sales remain strong, exclusive software has come in at a trickle at best. ![]() It has been a rough start for Sony and Microsoft's newest platforms. By Nick Pantazis, posted on 24 March 2014 / 11,197 Views ![]()
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